RGE Survey 2026

How email gets made in 2026

The average email now takes 5.90 days to produce — down from 8.21. This is the first drop in eight years, and the rest of the report explains where it came from.

Read the findings Key takeaways
How email gets made in 2026 — RGE Survey 2026
Respondents
1804 email makers
Valid company-size answers
839
Comparison year
2025 survey
Published by
Really Good Emails

The big picture

Email got faster. Not everyone got faster.

Our headline in 2025 was how much time it was taking to create an email, as it drifted up into 8 days territory. That has been reversed in 2026. Six findings carry the report.

5.90
average days to produce one email

Down from 8.21 days in 2025 — a 28% reduction that returns the industry to roughly its 2020 baseline. The first fall in eight years.

↓ 28% year over year
2.4×
Large companies take 2.4× as long as small companies to produce one email. The most consistent variable in the entire correlation set.
~25%
faster cycles for AI users: 5.03 days against 7.06 for non-users. Roughly two days saved, but their organization plays a part too.
$2,060
The average cost it takes to build an email based on the median team size, time, and wage statistics.
67%
more likely to spend time coding by hand when they were dissatisfied by their ESP’s design capabilities.
-34%
The decrease in full-time writers who worked on email in 2026 compared to 2025.
−40.6
ESP NPS among enterprise email makers — twice as bad as the average.

Chapter 01

Full-time vs part-time

Full-time vs part-time email makers illustration

The two groups don't differ in how fast they ship (they have the same median). 
They differ in what they're shipping and the environment they're shipping it in.

The split: 45% full-time, 55% part-time

Full-time has dropped back to 2024 numbers.

45% full-time
55% part-time
Source: RGE Survey 2026, share of respondents by time dedicated to email.

Long build cycles (≥10 days)

20.2%| 13.2%
full-timepart-time

For those taking more than 10 days to make an email, full-timers are the ones running complex enterprise sends with multiple stakeholders.

AI adoption

64.6%| 62.4%
full-timepart-time

Essentially the same in both groups. Full-timers say AI gives them "more time for creative work" nearly twice as often as part-timers do.

Where they work

75%
of full-timers at medium or large companies

Nearly 50% of part-timers work for a company with fewer than 50 people. Full-time workers outnumber part-timers 4:1 once list size passes 1 million subscribers.

Full-time email people are concentrated in the technical and optimization side of the craft, while part-timers are doing email as part of a broader creative role. Strategists and developers are likely to be twice as likely to be full-time, while part-timers are more than twice as likely to be designers and writers.

Pains differ with dedication too. Full-timers care more about process problems (like one-off requests, unclear brand guidelines) while part-timers care slightly more about tooling problems (like template set-ups, ESP flexibility).

Both groups are unhappy with their ESP. But part-timers are miserable.

Hypothesis: Full-timers are at lrger companies that can buy their way around ESP limitations.

GroupMean scorePromoters (9-10)Passives (7-8)Detractors (0-6)NPS
Full-time6.5224.3%33.4%42.3%−18.0
Part-time5.8115.6%29.5%54.9%−39.3
Net Promoter Score on a 0–10 satisfaction question. Negative values mean detractors outnumber promoters.

Chapter 02

Team Size: Small to Big

Everyone believes the grass is greener on the other side. Does working for a bigger team (and therefore, a bigger company) positively impact how you make emails? The data is surprising: those in larger teams (aka “Enterprise Teams”) shows a slower, more taxed, less AI-confident version compared to those in smaller team sizes. And bigger teams seem to be reversing course in size too, maybe for that same reason.

Who answered: sample composition by company size

Small and Medium together make up nearly three-quarters of respondents, so the survey skews toward smaller organizations. Weight the Large-company findings accordingly.

33.8%
38.5%
25.8%
Small · 1–50 · 289
Medium · 51–500 · 329
Large · 500+ · 221 (1.9% no answer)
Percentages of all 855 responses. Valid-answer base is 839.
View data
SegmentCount% of total (855)% of valid (839)
Small (1-50 employees)28933.8%34.4%
Medium (51-500 employees)32938.5%39.2%
Large (500+ employees)22125.8%26.3%
No Answer161.9%

The 8-year decline of small teams reversed in a single year

Share of respondents by team size, 2025 against 2026.

Solo (just me)
22.0%29.7%
+7.7 pp
2–3 people
39.0%41.8%
+2.8 pp
Combined ≤3
61.0%71.5%
+10.5 pp
Combined 4+
39.0%28.5%
−10.5 pp
2025 share 2026 share
Bars scaled to 75%. | *Note the “hiring-freeze artifact” of 2025. If 2025 saw aggressive marketing hiring and 2026 saw layoffs, larger teams could have shrunk for macroeconomic reasons rather than role-based reasons, AI reasons, or upskilling reasons.

The enterprise reality

  • Enterprise spend 67% more time building emails compared to their counterparts. The 90th percentile of these builders is 21 days, while the rest is just 10.
  • Enterprise email builders are 4 times more likely to have a team of over ten people.
  • Their ESP NPS (Net Promoter Score) is −40.6, twice as bad as the average.
  • Only 53% have adopted AI — 20% less than the average. This group has the highest percentage of mandated use without guidance on how to do so, while not actually feeling the always-on pressure.
  • One in three Enterprise respondents is lifecycle-engaged: they mention "lifecycle" 3.4× more, are 2.5× more likely to use RGE for researching triggered emails, and their responsibilities include regularly reviewing automations more than other groups.
  • Enterprise email teams illustration

The killer pain point for Enterprise email makers is coordination, not creation.

Their biggest brand struggle is that multiple people are building and not keeping things standardized — nearly double the rate of non-enterprise people. They are also 20% more likely to mention the poor handoff between Design and ESP being a PITA (the official acronym for pain in the a**). Tight timelines is the only pain where they under-index (and only slightly: 43.4% compared to the average’s 45.6%). In other words, they have time, they don't have alignment.

Enterprise makers have a different wish list

Tool categories enterprise respondents want, against everyone else.

Tool categoryEnterprise wishlist %Everyone else %Diff
Predictive analytics (OfferFit, Monetate, Optimove)17.0%8.8%+8.2 pp
Deliverability (ZeroBounce, Validity)14.1%12.8%+1.1
Inbox rendering (Litmus, EOA, Inbox Monster)12.0%13.4%−1.4
Competitor tracking (MailCharts, Sendview)11.3%8.6%+2.7
Code editors (Parcel, CodePen)10.0%7.7%+2.3
Design (Figma, Canva)7.1%17%-9.9 pp
Enterprise wants tools that can optimize the email, whereas the others want tools that help visualize the email.

Team and Solo segments

  • This group was the least unhappy with their ESP and had the nicest things to say. As team member numbers increase, ESP satisfaction score decreases. Teams between 7 and 9 are the most actively unhappy team size: they have outgrown SMB tools, not yet at enterprise scale for support or budget.
  • The Team segment is the only one that meaningfully wants both template builders (17.9%) and personalization (11.5%, highest of the three segments).
  • Mixed Bag generalists run the Team segment: 46% of Team-segment respondents wear multiple hats. Generalists with no specialization, juggling design, copy, strategy and sending. Almost no Developers here — 3% in Team vs 15% in Enterprise.
  • AI adoption is highest in the Solo segment and in teams above 10+. Solos and duos can deploy AI without committees, while enterprise teams are often told to use AI to become more efficient.

Segment profiles side by side

Small (1-50)Medium (51-500)Large (500+)
Dominant roleMixed Bag (51%), then Designer, StrategistMixed Bag (49%), then Strategist, DesignerMixed Bag (40%), then Strategist, Developer
Full-time vs part-time66% part-timeEven split54% full-time
Team size46% solo, 42% on 2-3 peopleMostly 2-3 (47%), only 26% soloOnly 14% solo — 21% on teams of 10+
Mean tenure6.3 yrs6.7 yrs7.6 yrs
Typical list size53% under 50kSpread evenly 0-250k29% at 2M+ subscribers

Chapter 03

Who makes the email

Pie chart icon

Mixed Bag remains dominant and is still growing. Writers keep shrinking. Everything else is close to flat.

Role share: 2025 vs 2026

Share of all respondents. Bars scaled to 50%.

Mixed Bag
45.0%48.13% (+3.13)
Strategist
15.0%15.20% (+0.20)
Designer
12.0%12.18% (+0.18)
Writer
10.0%7.60% (−2.40)
Executive
8.0%7.12% (−0.88)
Developer
5.0%4.83% (−0.17)
Project Manager
4.0%3.98% (−0.02)
Analyst
1.0%0.97% (−0.03)
2025 2026 Largest decline
View data
Role2025 %2026 %Δ ppRelative %
Mixed Bag45.0%48.13%+3.13+7.0%
Strategist15.0%15.20%+0.20+1.3%
Designer12.0%12.18%+0.18+1.5%
Writer10.0%7.60%−2.40−24.0%
Executive8.0%7.12%−0.88−11.0%
Developer5.0%4.83%−0.17−3.5%
Project Manager4.0%3.98%−0.02−0.5%
Analyst1.0%0.97%−0.03−3.5%

Role profiles

Eight roles, same hierarchy each time: share movement, the reality, then the attributes that separate them.

Mixed Bag

45.4% → 48.1%

While this still represents the biggest slice of the pie, the multi-role generalist is growing yet again. As email infrastructure scales and becomes more personalized, companies are moving toward the "GenMarketer" model. Their daily reality has shifted from creative work to administrative overhead as they try to juggle everything. They show a highly significant correlation with the bottleneck phrase "Chasing down stakeholders for feedback, reviews, and approvals." They have essentially become campaign traffic cops in 2026.

Team size
82% are doing it with a small team: 2–3 (42%) or solo (40%)
Experience
Median 7 years; 40% have 10+ years
List size
A majority handle a list under 100k subscribers
Pain
Coordination and chasing others

Strategist

15.0% → 15.2%

Strategists consolidate as the dominant specialized role and have fully embraced the AI era — 70% use AI in their workflow, the highest of any role, and 26% want predictive tools, also the highest in the survey. But ascendance comes with anxiety: 14.5% say their role feels more uncertain, tied with Writers for the highest existential signal. They've integrated AI across the broadest task profile (86% copy, 57% campaign ideation, 33% trends, 24% journey analysis) and report "more strategic work" at 14.5%, second only to Executives.

Team size
41% below 3 people, 16% on teams of 4–5, 8% on 10+
Experience
Median 7 years; 33% over 10 years
List size
24% between 250k–1M, 20% above 2M — meaningfully bigger lists than other roles
Pain
Multi-stakeholder coordination, 38% — highest of any role

Designer

11.5% → 12.2%

Design's "Comeback (for now)" from 2025 has plateaued — the rebound stopped, but the role didn't slide. Designers remain the most distinctive role in the survey, with the lowest AI adoption (44.8%) and the worst ESP NPS (−46) of any major persona. 56% cite tight timelines as their biggest brand struggle, tied with Writers for highest, and 25% cite limited ESP design flexibility, highest in the survey. When they do use AI, they use it differently: 36% for HTML/CSS and 24% for design itself. 37.5% say "nothing has changed yet" with AI, the highest among major roles. 2027 will be the real tell.

Team size
70% on teams of 3 people or fewer
Experience
6-year median
List size
41% under 50k subscribers; 26% don't track list size at all
Pain
Timelines and ESP design flexibility

Writer / Copy Specialist

10.6% → 7.6%

Fourth year of decline. The AI Copy Crunch thesis holds, and the data goes harder than last year: from the 2020 peak of 16% to today's 7.6%, Writer share has dropped more than half over three years. 46% of Writers report "produce more/faster" pressure (the highest of any role by twelve points.) 20.6% say their role feels more uncertain, also the highest. They have the lowest ESP supplementation rate (46%), meaning they're not even buying tools to help themselves through the squeeze. The free-text answers tell the story bluntly: "I would have another person helping" and "one more person would be nice.”

Team size
72% on teams of 3 people or fewer
Experience
6-year median
List size
44% under 50k subscribers
Pain
Pressure to perform more with added anxiety over career

Executive

8.0% → 7.1%

The most optimistic AI narrative in the survey belongs to Executives. 21% say AI gives them "more strategic work" (the highest of any role) and only 7% feel their role is uncertain, the lowest of the major roles. They have the broadest AI usage profile of any persona (84% copy, 53% ideation, 32% trends, 26% design, 24% send-time). The modest year-over-year decline likely reflects role-title reshuffling rather than true erosion: some senior individual contributors who called themselves "Executive" in 2025 may now identify as Strategist.

Team size
Bimodal — 47% below 3 people, 23% on teams of 10+
Experience
10-year median
List size
Widespread: 22% below 50k, 24% between 250k–1M, 25% above 2M
Pain
Production timelines

Developer

5.0% → 4.8%

The paradox role of the 2026 data. Developers have the lowest AI adoption (41%) of any major role, but also the highest mandate rate (41%)... meaning more than half of those being told to use AI haven't actually started. When they do use AI, they use it for things no other role emphasizes: 53% for HTML/CSS code and 33% for QA, by far the highest QA-via-AI rate in the survey. Zero percent want template builders; the only role where templates aren't on the wishlist. 75% supplement their ESP, the highest of any non-PM role. Only 15% cite "produce more/faster" pressure, the lowest in the survey: rendering, code quality and deliverability don't compress the way copy or design does.

Team size
Bimodal — 49% below 3 people, 20% on teams of 10+
Experience
10-year median
List size
31% on lists of 2M or more; 26% aren't sure
Pain
Production timelines & rendering

Project Manager

4.0% → 4.0%

The most over-tooled and most stretched role in the survey. 81% of PMs supplement their ESP (the highest of any role) and yet they have the slowest ship cycles (5-day median) and the highest "multiple people building emails" pain (45.5%, highest in survey). Their AI usage profile is unique: 100% of PM AI users do copywriting, 53% do campaign ideation, 41% do design. They cite "produce more/faster" pressure at 36% and "role feels uncertain" at 18%, even though they own the tooling budget. Their magic-wand answers are revealing: "closer access to actionable data that doesn't require manipulation," "having an experienced digital designer," and "more resources when I need them."

Team size
Mostly large teams — 64% above teams of 6 or more; over a quarter coordinate 10+ people
Experience
8.5-year median
List size
Primarily large lists
Pain
Coordination

Analyst

1.0% → 1.0% Small n — directional only

Smallest cohort in the survey, so the numbers here are directional only — but the signals are striking enough to note. Analysts post the highest "produce more/faster" pressure of any role (62.5%), the highest "always-on" pressure (25%), and report 25% role uncertainty. AI usage is heavily concentrated: 100% use it for copywriting and 60% for trends analysis. Their share has held flat for years, but their workload pressure profile suggests Analysts may be next in line for the squeeze Writers are currently absorbing.

Team size
Mainly large teams of 6 or more people
Experience
8.5-year median
List size
82% on lists of 1M or more
Pain
Pressure to perform more

Summary.Mixed Bag is the only role that is spread across company sizes, list sizes, team sizes and full-time/part-time. The small-company cluster tends to attract those in dedicated design and writing roles, while the large-company cluster tends to attract dedicated developers, project managers and strategists.

Chapter 04 · Email production time

The first drop in eight years

8.21
days in 2025
5.90
days in 2026
↓ 28%

A 28% reduction that returns the industry to roughly its 2020 baseline. But for large-sized companies, the average increased to 8.47 days.

Pigeons on a declining chart line illustration

Days to complete an email, by company size

Company size is the single biggest predictor of how long an email takes.

3.6
days — small companies (1–50)
8.47
days — large companies (500+)
2.4×
the spread between small and large. Every step up in company size adds roughly 3 days — the most consistent variable in the entire correlation set.
Larger companies also tend to have bigger teams: teams under 4 people take less than 5 days on average, while teams above 6 take more than 8. 
This indicates both inefficiencies and expanded planning needs.
Glasses icon

Every role got faster, but the ranking shifted

Mean days per email, 2025 → 2026. Ordered fastest to slowest in 2026. Scale 0–14 days.

Mixed Bag
64.67
−1.3
Developer
84.82
−3.2
Writer
105.90
−4.1
Strategist
116.34
−4.7
Designer
87.26
−0.7
Project Manager
119.12
−1.9
Analyst
149.25
−4.8
Executive
1210.07
−1.9
2025 mean 2026 mean Biggest acceleration
Designer barely got faster (−0.7 days) and dropped from #2–3 fastest to #5. The biggest accelerations are Writer (−4.1), Strategist (−4.7) and Analyst (−4.8) — the roles that work most heavily in text and analysis, exactly where AI can do the heaviest lifting. Analyst is a small cohort; treat as directional.
View data
Role2026 mean2025 meanΔ2025 rank → 2026 rank
Mixed Bag4.676−1.3#1 → #1 (stays fastest)
Developer4.828−3.2#2 → #2 (holds)
Writer5.9010−4.1#4 → #3 (moved up)
Strategist6.3411−4.7#5/6 → #4 (moved up)
Designer7.268−0.7#2/3 → #5 (moved down in ranking)
Project Manager9.1211−1.9#5/6 → #6 (holds)
Analyst9.2514−4.8#8 → #7 (small n, directional)
Executive10.0712−1.9#7 → #8 (now the slowest)

Role explains part of the story, but it's not the whole picture. The roles that sped up most (Writer, Strategist, Analyst) are exactly the ones doing the most text-heavy, AI-driven work, which tracks with what we already know about where AI helps. But underneath every role sits a structural constraint that doesn't care what your job title is: how big is the list you're sending to. That variable turns out to move cycle time more than almost anything else in the dataset.

Days to complete an email, by list size

Scale 0–11 days. Average days per email by subscriber count.

0–50k
4.25
50–250k
4.70
250k–1M
7.37
1–2M
8.92
2M+
10.10
Lists under 250k average ~4.5 days; lists 2M+ average 10 days. The 2.4× ratio matches the company-size finding almost exactly — list size and company size are highly correlated, so this is not an independent effect.

Negative findings

Tenure doesn't predict cycle time at all (r=0.009)

While you'd expect more experienced people to complete an email more quickly, other variables like company size or team size throw a wrench in their abilities.

Full-time vs part-time has no impact on speed

The time is practically identical. What matters is the size and complexity of the organization you're producing email inside.

The number of tools you use

The median was 5 across the board, but there's no impact on production time if you use more or less.

Being "adequately resourced"

Those who indicated having enough resources did not have faster email production times compared to those who felt under-resourced.

Chapter 05

AI users ship two days faster

AI correlates with roughly 25% faster email cycles. Let’s remember that correlation does not me causation, though. The people adopting AI also tend to work in more nimble conditions. Regardless, there is evidence that AI does play a factor when you slice the data for specific use cases.

Average days per email, by AI adoption

Scale 0–10 days.

Yes (using AI)
5.03
No
7.06
"Will never use AI"
9.97
AI users ship 2 days faster than non-users on average. Of those who already use AI, those who also use it for QA and personalization tend to speed up their process by at least half a day more.

What this means. AI-driven QA specifically is the single sharpest accelerator in the dataset at 4.39 days. Every role got meaningfully faster year over year, but Designers gained the least — they remain the role least transformed by AI productivity.

Chapter 06

The bottleneck is the approval ritual,
not content creation.

For those who have complex approval tools (usually tied to larger companies and bigger email teams), production is nearly 3× slower than for people working in a simplified process like Slack.

Mean days per email, by review process

Scale 0–10 days. Median shown alongside.

Slack / MS Teams Channel
2.48 med 2
No structured process
2.88 med 2
Project management tools
5.85 med 4
Shared documents
6.00 med 4
Email threads
6.91 med 3
Dedicated approval tools (Workfront, Ziflow…)
9.59 med 5
Approval tooling is confounded with organizational size: the teams that buy Workfront are the teams that already had the most stakeholders. Thus, it may not be the process, but rather the kinds of companies that have dedicated approval tools in the first place.

Chapter 07

Nobody is thrilled with their ESP

The overall ESP satisfaction level sits at -29.8 (or a mean raw score of 6.11/10). Compared to prior years, this number hasn’t moved at all. For context, NPS scores are considered good if they are positive, excellent if they exceed +50. At -29.8, this more than a few bad actors bringing the average down. Email makers are dissatisfied regardless of who they use, controlling for company size, resources, team roles, and tenure.

Supplementing your ESP lifts satisfaction

Net Promoter Score by access to supplemental email tools. Scale −80 to 0.

Wish they had supplemental email tools
−72.8
Has access to some additional tools
−29.1
Has tools and don’t need more
−15.1
−80−400
Every group is a net detractor, but the gap between the under-tooled and the fully tooled is 57.7 points — the largest satisfaction spread in the chapter.

Unhappiness signals

A new slice this year: segments of email makers whose negative response comes from factors beyond the platform itself.

−78.7

Don't know how many ESPs their company uses

Strongest detractor signal in the dataset; likely not decision-makers, but a signal of widespread organisational chaos around tooling. These individuals are siloed and at bigger companies.

−72.8

Want to supplement their ESP but cannot

Dissatisfied, under-tooled, aware of the gap. Largely a lack of resources — budget, people — but also a lack of knowing what's available or possible.

−23.5 / −39.4

AI refusers vs AI non-users

"Never" users (−23.5) are more satisfied than "No" users (−39.4). Ideological refusers are content; the "No" group is where possible frustration lives.

Accessibility as process maturity

Focusing on accessibility is a proxy for process maturity. It is more common at large companies, which have longer cycles but better overall NPS than those who aren't focused on accessibility.

Satisfaction by tenure

The newest folks are notably the least happy, but from 3 years onward satisfaction basically plateaus. There's no steady "the longer you do this, the happier you get" story... at least with your ESP.

TenureMean scoreNPS
0-2 yrs5.48−50.0
3-5 yrs6.10−31.2
6-9 yrs6.12−32.2
10+ yrs6.29−22.4

Chapter 08

What one email costs

What one email costs illustration
Estimated, not observed

Team cost per email is computed using the BLS method for Marketing Managers: $75/hr fully loaded, $600 per person-day, one full business day. These figures are modelled from survey inputs, not answers respondents gave.

$2,060
estimated cost per email, overall

Based on a mean team size of 3.43 people at $600 per person-day.

Estimated cost per email, by segment

Scale $0–$3,500.

Overall
$2,060
Full-time
$2,280
Part-time
$1,870
Large (500+)
$3,233
Medium (51–500)
$1,939
Small (1–50)
$1,302
Mean team size drives the spread: 5.39 people at large companies against 2.17 at small ones.
View data
SegmentMean team sizeEst. cost/email
Overall3.43 people$2,060
Full-time3.80$2,280
Part-time3.12$1,870
Large (500+)5.39$3,233
Medium (51-500)3.23$1,939
Small (1-50)2.17$1,302

Fixed tool cost per email falls as volume rises

Supplemental-tool spend works out at roughly $247/month per team based on the tools reported in our survey, excluding the ESP subscription itself. Spread across the emails a team ships, the more you ship, the better ROI you get on those tools:

$24.74
at 10 emails/month
$12.37
at 20 emails/month
$6.18
at 40 emails/month
Tool cost is the small part of the number. Time is the expensive part — which is why the days figures matter more than the subscriptions.

Chapter 09

Ten emails at once is a different job

Building more emails at once barely correlates with team size (r=0.188) or company size (r=0.055). We all feel the burden of an extra email added to the pile, not matter where you work. That’s because individual workload and context-switching are real weights, regardless of org structure.

Days per email, by number of emails in flight

Scale 0–19 days. Median days increase per email as more emails in flight increase

1 email
4.24 days
2–3
4.35 days
4–5
5.12 days
6–10
6.81 days
10+
18.05 days
The jump at 10+ is the sharpest discontinuity in the dataset: mean days more than double against the 6–10 bucket while the median doubles.

This raw data is compelling, but it could be a proxy for company size, team size, or something else that is driving the slowdown. So we ran a controlled regression, isolating each variable's effect while holding the others constant. What the data shows is that company size has the biggest impact on added time per email, as well as the number of emails or how the team is structured. But it is also offset by the team using AI.

What predicts cycle time, controlled

Effect on days per email. Zero line at centre; scale ±1.6 days.

Parallel emails (each one)
+0.26 days p<0.001
Company size
+1.52 p=0.001
Team size
+0.27 p=0.015
Uses AI
−1.52 p=0.019
Bars to the right of the zero rule add days; the bar to the left removes them. Signs are printed on every value.
View data
Parallel emailsMean daysMedian days
14.242.0
2–34.353.0
4–55.123.0
6–106.815.0
10+18.0510.0

Chapter 10

It's not which department. It's how many.

Correlation, not effect

Legal involvement rides on organisational complexity

People who collaborate with legal are disproportionately at large companies (53% vs 22%), on bigger teams (4.98 vs 3.17 people), and juggling far more parallel emails (9.6 vs 5.8) — all three things we already know independently slow production down. Once you control for that, legal's own residual effect shrinks, but still accounts for an additional 1.87 days more per email when they are involved.

Stronger independent effect

Merchandising adds about three days

Collaborating with merchandising, manufacturing or production teams adds the most time out of any department in the data set. If you have one of these departments roped in, you are looking at an extra 3 days to cycle time. This is likely retail and e-commerce specific because syncing on product imagery, live inventory, pricing changes, and manufacturing timelines don't move on marketing's schedule.

Controlled coefficient by department involved

Days added to cycle time after controlling for company size, team size and parallel workload. Scale 0–3.5 days.

Merchandising / manufacturing / production
+3.12 days
Legal / compliance
+1.87 days
Design / creative
+0.81 days
Executive leadership
−0.09 days
Only merchandising clears conventional significance. In almost all other cases it's not which department you loop in, but how many: more stakeholders in the mix does modestly correlate with slower cycles.


Surprisingly, you can see that Executive Leadership involvement can actually reduce the number of days. This is likely due to a clear approver/driver in that department rather than a chorus of people pointing fingers and delaying time. In other words, if someone knows that the CEO is involved, they aren't going to stall on it.

Key takeaways

Six things to carry out of this report

  1. 01.

    Average production time fell from 8.21 to 5.90 days — the first drop in eight years, and back to roughly the 2020 baseline.

  2. 02.

    Company size is the single biggest predictor of how long an email takes: 3.6 days at small companies, 8.5 at large ones.

  3. 03.

    AI users ship ~25% faster (5.03 vs 7.06 days), and AI-driven QA is the sharpest accelerator at 4.39 days.

  4. 04.

    The bottleneck is the approval ritual, not content creation: dedicated approval tools sit at 9.59 days against 2.48 for Slack or Teams.

  5. 05.

    Teams got smaller: 71.5% now work in groups of three or fewer, reversing an eight-year decline in a single year.

  6. 06.

    Tenure and full-time status don't matter for speed. What matters is the size and complexity of the organization you produce email inside.

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